
Let me emphasize on that last part: *iOS Developers who can release on macOS with literally no additional work refuse to do so*. Even though it "works out of the box" and is "opt out", all the developers opted out of letting their iPad games be available for macOS with Monterrey and Big Sur. Plus, you can manage multiple currencies and accounts. The app lets you obtain a general picture of your finances right on your screen.
Coinkeeper mac mac os#
There's a reason why even iPad/iPhone game and app developers *won't* support their games and apps on macOS. CoinKeeper is a simple personal finance management tool that helps users keep control of every dollar in their wallet or bank account. GnuCash is personal and small-business financial-accounting software, freely licensed under the GNU GPL and available for GNU/Linux, BSD, Solaris, Mac OS X. Apple then screws you over even more with M1/ARM64. If you survived past that and for some reason (maybe as a developer, you love to burn money for no gain) you were still developing games for macOS, Apple fucked you further by dropping support for OpenGL (so now, if you're developing for macOS, you're developing specifically for macOS and the highly limited graphics API that Apple uses). This can be obtained from the Mac App Store using a machine A copy of the macOS High Sierra Installerpp. Get All Essential Microsoft Apps for Your Mac with This One-Time Purchase.
Coinkeeper mac for mac#
That's not true with macOS- you lost support for a bunch of games when they dropped Rosetta (powerpc version), and where developers did bother to upgrade/port their games to Intel Mac, Apple fucked them over again when they dropped 32-bit support. View changelog and download older versions here A USB drive thats at least 8 GB in size In the Menu Bar, simply select 'Tools > Download macOS High Sierra.' Supports High Sierra, or by using the built-in downloading feature of the tool. Microsoft Office Home & Business for Mac 2021: Lifetime License. On Windows, you can still run software dating back to the 90s. The decision to remove 64-bit support in Catalina (and to begin gutting it out in Mojave) entirely wiped out 90% of the games that did exist for MacOS AND bothered to port/deal with Rosetta being dropped.

In some cases, it's not even anti-repair, but pure spite.
